This is only a prototype so if you have any suggestions i would be happy to hear them in the comments.

In the game you can create animals and decide their traits to se how they preform in a simulated environment where they al compete for food. Depending on how successful the animals are they will be able to produce a offspring with slightly different attributes then itself. The offspring will then exactly as the parent compete for food and so on.

This is a simple simulation of Darwin's theory 

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorloco_games
GenreSimulation
Tagsdarwin, evolution, Unity
Average sessionA few minutes
InputsKeyboard, Mouse

Development log

Comments

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Omg I really love this game!!! It's so cool but there is some glitches like after some time there's a message that says something like Valuenottime? or something and it freezes the game which makes me lose all my progress :( and when you change the time speed during pause it will resume all creatures, there's also another glitch where the if you click the "has had - children" button, sometimes it would also include it's siblings. And I also want a family tree or at least a "Parent" button, and instead of removing the name of a blob if it died, you can put a red box around the blob's name if it died. And another suggestion is to add a notification if a blob died, or produced an offspring. Hope you read my comment!!!

It would be great if there was a way to stop the glitch that happens after a little bit of time.

?

Evolution*

Also please add some textures, graphics, and models. As well as an actual map

(+1)

new graphics update coming soon